#ifndef SIM_CONSTANTATMOSPHERE_H #define SIM_CONSTANTATMOSPHERE_H // qtrocket headers #include "AtmosphericModel.h" namespace sim { class ConstantAtmosphere : public AtmosphericModel { public: ConstantAtmosphere() {} virtual ~ConstantAtmosphere() {} double getDensity(double) override { return 1.225; } double getPressure(double) override { return 101325.0; } double getTemperature(double) override { return 288.15; } double getSpeedOfSound(double) override { return 340.294; } double getDynamicViscosity(double) override { return 1.78938e-5; } }; } // namespace sim #endif // SIM_CONSTANTATMOSPHERE_H