#ifndef SIM_CONSTANTGRAVITYMODEL_H #define SIM_CONSTANTGRAVITYMODEL_H // qtrocket headers #include "sim/GravityModel.h" #include "utils/math/MathTypes.h" namespace sim { class ConstantGravityModel : public GravityModel { public: ConstantGravityModel() {} virtual ~ConstantGravityModel() {} Vector3 getAccel(double, double, double) override { return Vector3(0.0, 0.0, -9.8); } }; } // namespace sim #endif // SIM_CONSTANTGRAVITYMODEL_H