#ifndef STATEDATA_H #define STATEDATA_H // qtrocket headers #include "utils/math/Vector3.h" #include "utils/math/Quaternion.h" /** * @brief The StateData class holds physical state data. Things such as position, velocity, * and acceleration of the center of mass, as well as orientation and orientation * change rates. */ class StateData { public: StateData(); private: math::Vector3 position{0.0, 0.0, 0.0}; math::Vector3 velocity{0.0, 0.0, 0.0}; math::Quaternion orientation{0.0, 0.0, 0.0, 0.0}; // roll, pitch, yaw math::Quaternion orientationRate{0.0, 0.0, 0.0, 0.0}; // roll-rate, pitch-rate, yaw-rate // Necessary? //math::Vector3 orientationAccel; // This is an array because the integrator expects it double data[6]; }; #endif // STATEDATA_H