/// \cond // C headers // C++ headers // 3rd party headers /// \endcond #include "QtRocket.h" #include "utils/Logger.h" int main(int argc, char *argv[]) { // Instantiate logger utils::Logger* logger = utils::Logger::getInstance(); logger->setLogLevel(utils::Logger::DEBUG); // instantiate QtRocket QtRocket* qtrocket = QtRocket::getInstance(); // Run QtRocket. This'll start the GUI thread and block until the user // exits the program int retVal = qtrocket->run(argc, argv); logger->debug("Returning"); return retVal; } /* * This was the old main when it directly started the QtGui. It worked. The new way of * starting the gui through QtRocket->run() also seems to work, but I'm leaving this here for * now in case there are unforeseen issues with starting the gui in a separate thread via * QtRocket::run() * #include "gui/MainWindow.h" #include #include #include int main(int argc, char* argv[]) { QApplication a(argc, argv); a.setWindowIcon(QIcon(":/qtrocket.png")); // Start translation component. // TODO: Only support US English at the moment. Anyone want to help translate? QTranslator translator; const QStringList uiLanguages = QLocale::system().uiLanguages(); for (const QString &locale : uiLanguages) { const QString baseName = "qtrocket_" + QLocale(locale).name(); if (translator.load(":/i18n/" + baseName)) { a.installTranslator(&translator); break; } } // Go! MainWindow w; w.show(); return a.exec(); } */