#include "Rocket.h" Rocket::Rocket() : propagator(this) { propagator.setTimeStep(0.01); //propagator.set } void Rocket::launch() { tc.setIgnitionTime(5.0); std::vector> temp; temp.push_back(std::make_pair(0.0, 0.0)); temp.push_back(std::make_pair(0.1, 10.0)); temp.push_back(std::make_pair(0.2, 100.0)); temp.push_back(std::make_pair(1.2, 50.0)); temp.push_back(std::make_pair(1.3, 0.0)); temp.push_back(std::make_pair(8.0, 0.0)); temp.push_back(std::make_pair(9.0, 100.0)); temp.push_back(std::make_pair(10.0, 0.0)); tc.setThrustCurveVector(temp); propagator.runUntilTerminate(); } double Rocket::getThrust(double t) { return tc.getThrust(t); } void Rocket::setThrustCurve(const Thrustcurve& curve) { tc = curve; }