#include "MainWindow.h" #include "ui_MainWindow.h" #include "AboutWindow.h" #include "utils/math/Vector3.h" #include "sim/RK4Solver.h" #include "model/Rocket.h" #include #include #include MainWindow::MainWindow(QtRocket* _qtRocket, QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow), qtRocket(_qtRocket) { ui->setupUi(this); } MainWindow::~MainWindow() { delete ui; } void MainWindow::on_actionAbout_triggered() { AboutWindow about; about.setModal(true); about.exec(); } void MainWindow::on_testButton1_clicked() { auto& plot = ui->plotWindow; // generate some data: QVector x(101), y(101); // initialize with entries 0..100 for (int i=0; i<101; ++i) { x[i] = i/50.0 - 1; // x goes from -1 to 1 y[i] = x[i]*x[i]; // let's plot a quadratic function } // create graph and assign data to it: plot->addGraph(); plot->graph(0)->setData(x, y); // give the axes some labels: plot->xAxis->setLabel("x"); plot->yAxis->setLabel("y"); // set axes ranges, so we see all data: plot->xAxis->setRange(-1, 1); plot->yAxis->setRange(0, 1); plot->replot(); } void MainWindow::on_testButton2_clicked() { // Get the initial conditions double initialVelocity = ui->rocketPartButtons->findChild(QString("initialVelocity"))->text().toDouble(); double mass = ui->rocketPartButtons->findChild(QString("mass"))->text().toDouble(); double initialAngle = ui->rocketPartButtons->findChild(QString("initialAngle"))->text().toDouble(); double dragCoeff = ui->rocketPartButtons->findChild(QString("dragCoeff"))->text().toDouble(); double initialVelocityX = initialVelocity * std::cos(initialAngle / 57.2958); double initialVelocityY = initialVelocity * std::sin(initialAngle / 57.2958); Rocket rocket; std::vector initialState = {0.0, 0.0, 0.0, initialVelocityX, initialVelocityY, 0.0}; rocket.setInitialState(initialState); rocket.setMass(mass); rocket.setDragCoefficient(dragCoeff); rocket.launch(); const std::vector>& res = rocket.getStates(); auto& plot = ui->plotWindow; // generate some data: QVector xData(res.size()), yData(res.size()); for (int i = 0; i < xData.size(); ++i) { xData[i] = res[i][0]; yData[i] = res[i][1]; } // create graph and assign data to it: plot->addGraph(); plot->graph(0)->setData(xData, yData); // give the axes some labels: plot->xAxis->setLabel("x"); plot->yAxis->setLabel("y"); // set axes ranges, so we see all data: plot->xAxis->setRange(*std::min_element(std::begin(xData), std::end(xData)), *std::max_element(std::begin(xData), std::end(xData))); plot->yAxis->setRange(*std::min_element(std::begin(yData), std::end(yData)), *std::max_element(std::begin(yData), std::end(yData))); plot->replot(); }