qtrocket/gui/MainWindow.cpp

107 lines
2.9 KiB
C++

#include "MainWindow.h"
#include "ui_MainWindow.h"
#include "AboutWindow.h"
#include "utils/math/Vector3.h"
#include "sim/RK4Solver.h"
#include "model/Rocket.h"
#include <QTextStream>
#include <memory>
#include <cmath>
MainWindow::MainWindow(QtRocket* _qtRocket, QWidget *parent)
: QMainWindow(parent),
ui(new Ui::MainWindow),
qtRocket(_qtRocket)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_actionAbout_triggered()
{
AboutWindow about;
about.setModal(true);
about.exec();
}
void MainWindow::on_testButton1_clicked()
{
auto& plot = ui->plotWindow;
// generate some data:
QVector<double> x(101), y(101); // initialize with entries 0..100
for (int i=0; i<101; ++i)
{
x[i] = i/50.0 - 1; // x goes from -1 to 1
y[i] = x[i]*x[i]; // let's plot a quadratic function
}
// create graph and assign data to it:
plot->addGraph();
plot->graph(0)->setData(x, y);
// give the axes some labels:
plot->xAxis->setLabel("x");
plot->yAxis->setLabel("y");
// set axes ranges, so we see all data:
plot->xAxis->setRange(-1, 1);
plot->yAxis->setRange(0, 1);
plot->replot();
}
void MainWindow::on_testButton2_clicked()
{
// Get the initial conditions
double initialVelocity =
ui->rocketPartButtons->findChild<QLineEdit*>(QString("initialVelocity"))->text().toDouble();
double mass =
ui->rocketPartButtons->findChild<QLineEdit*>(QString("mass"))->text().toDouble();
double initialAngle =
ui->rocketPartButtons->findChild<QLineEdit*>(QString("initialAngle"))->text().toDouble();
double dragCoeff =
ui->rocketPartButtons->findChild<QLineEdit*>(QString("dragCoeff"))->text().toDouble();
double initialVelocityX = initialVelocity * std::cos(initialAngle / 57.2958);
double initialVelocityZ = initialVelocity * std::sin(initialAngle / 57.2958);
Rocket rocket;
std::vector<double> initialState = {0.0, 0.0, 0.0, initialVelocityX, 0.0, initialVelocityZ};
rocket.setInitialState(initialState);
rocket.setMass(mass);
rocket.setDragCoefficient(dragCoeff);
rocket.launch();
const std::vector<std::vector<double>>& res = rocket.getStates();
auto& plot = ui->plotWindow;
// generate some data:
QVector<double> xData(res.size()), yData(res.size());
for (int i = 0; i < xData.size(); ++i)
{
xData[i] = res[i][0];
yData[i] = res[i][2];
}
// create graph and assign data to it:
plot->addGraph();
plot->graph(0)->setData(xData, yData);
// give the axes some labels:
plot->xAxis->setLabel("x");
plot->yAxis->setLabel("y");
// set axes ranges, so we see all data:
plot->xAxis->setRange(*std::min_element(std::begin(xData), std::end(xData)), *std::max_element(std::begin(xData), std::end(xData)));
plot->yAxis->setRange(*std::min_element(std::begin(yData), std::end(yData)), *std::max_element(std::begin(yData), std::end(yData)));
plot->replot();
}