qtrocket/gui/MainWindow.cpp

152 lines
4.3 KiB
C++

#include "MainWindow.h"
#include "ui_MainWindow.h"
#include "AboutWindow.h"
#include "utils/math/Vector3.h"
#include "sim/RK4Solver.h"
#include <QTextStream>
#include <memory>
#include <cmath>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::on_actionAbout_triggered()
{
AboutWindow about;
about.setModal(true);
about.exec();
}
void MainWindow::on_testButton1_clicked()
{
auto& plot = ui->plotWindow;
// generate some data:
QVector<double> x(101), y(101); // initialize with entries 0..100
for (int i=0; i<101; ++i)
{
x[i] = i/50.0 - 1; // x goes from -1 to 1
y[i] = x[i]*x[i]; // let's plot a quadratic function
}
// create graph and assign data to it:
plot->addGraph();
plot->graph(0)->setData(x, y);
// give the axes some labels:
plot->xAxis->setLabel("x");
plot->yAxis->setLabel("y");
// set axes ranges, so we see all data:
plot->xAxis->setRange(-1, 1);
plot->yAxis->setRange(0, 1);
plot->replot();
}
void MainWindow::on_testButton2_clicked()
{
// Get the initial conditions
double initialVelocity =
ui->rocketPartButtons->findChild<QLineEdit*>(QString("initialVelocity"))->text().toDouble();
double mass =
ui->rocketPartButtons->findChild<QLineEdit*>(QString("mass"))->text().toDouble();
double initialAngle =
ui->rocketPartButtons->findChild<QLineEdit*>(QString("initialAngle"))->text().toDouble();
double dragCoeff =
ui->rocketPartButtons->findChild<QLineEdit*>(QString("dragCoeff"))->text().toDouble();
double initialVelocityX = initialVelocity * std::cos(initialAngle / 57.2958);
double initialVelocityY = initialVelocity * std::sin(initialAngle / 57.2958);
math::Vector3 initialVelVector(initialVelocityX, initialVelocityY, 0.0);
std::vector<math::Vector3> position;
position.emplace_back(0.0, 0.0, 0.0);
std::vector<math::Vector3> velocity;
velocity.push_back(initialVelVector);
double ts = 0.01;
// X position/velocity. x[0] is X position, x[1] is X velocity
double x[2] = {0.0, initialVelocityX};
// Y position/velocity. y[0] is Y position, y[1] is Y velocity
double y[2] = {0.0, initialVelocityY};
auto xvelODE = [mass, dragCoeff](double, double* x) -> double
{
return -dragCoeff * 1.225 * 0.00774192 / (2.0 * mass) * x[1]*x[1]; };
auto xposODE = [](double, double* x) -> double { return x[1]; };
sim::RK4Solver xSolver(xposODE, xvelODE);
xSolver.setTimeStep(0.01);
auto yvelODE = [mass, dragCoeff](double, double* y) -> double
{
return -dragCoeff * 1.225 * 0.00774192 / (2.0 * mass) * y[1]*y[1] - 9.8; };
auto yposODE = [](double, double* y) -> double { return y[1]; };
sim::RK4Solver ySolver(yposODE, yvelODE);
ySolver.setTimeStep(0.01);
// These can be solved independently for now. Maybe figure out how to merge them later
size_t maxTs = std::ceil(100.0 / ts);
QTextStream cout(stdout);
cout << "Initial X velocity: " << initialVelocityX << "\n";
cout << "Initial Y velocity: " << initialVelocityY << "\n";
double resX[2];
double resY[2];
for(size_t i = 0; i < maxTs; ++i)
{
xSolver.step(i * ts, x, resX);
ySolver.step(i * ts, y, resY);
position.emplace_back(resX[0], resY[0], 0.0);
x[0] = resX[0];
x[1] = resX[1];
y[0] = resY[0];
y[1] = resY[1];
cout << "(" << position[i].getX1() << ", " << position[i].getX2() << ")\n";
if(y[0] < 0.0)
break;
}
auto& plot = ui->plotWindow;
// generate some data:
QVector<double> xData(position.size()), yData(position.size());
for (int i = 0; i < xData.size(); ++i)
{
xData[i] = position[i].getX1();
yData[i] = position[i].getX2();
}
// create graph and assign data to it:
plot->addGraph();
plot->graph(0)->setData(xData, yData);
// give the axes some labels:
plot->xAxis->setLabel("x");
plot->yAxis->setLabel("y");
// set axes ranges, so we see all data:
plot->xAxis->setRange(*std::min_element(std::begin(xData), std::end(xData)), *std::max_element(std::begin(xData), std::end(xData)));
plot->yAxis->setRange(*std::min_element(std::begin(yData), std::end(yData)), *std::max_element(std::begin(yData), std::end(yData)));
plot->replot();
}