qtrocket/sim/Propagator.cpp

123 lines
4.4 KiB
C++

/// \cond
// C headers
// C++ headers
#include <chrono>
#include <iostream>
#include <sstream>
#include <utility>
// 3rd party headers
/// \endcond
// qtrocket headers
#include "Propagator.h"
#include "QtRocket.h"
#include "model/Rocket.h"
#include "sim/RK4Solver.h"
#include "utils/Logger.h"
namespace sim {
Propagator::Propagator(Rocket* r)
: integrator(),
rocket(r)
{
// This is a little strange, but I have to populate the integrator unique_ptr
// with reset. make_unique() doesn't work because the compiler can't seem to
// deduce the template parameters correctly, and I don't want to specify them
// manually either. RK4Solver constructor is perfectly capable of deducing it's
// template types, and it derives from DESolver, so we can just reset the unique_ptr
// and pass it a freshly allocated RK4Solver pointer
// The state vector has components of the form:
// (x, y, z, xdot, ydot, zdot, pitch, yaw, roll, pitchRate, yawRate, rollRate)
integrator.reset(new RK4Solver(
/* dx/dt */ [](double, const std::vector<double>& s) -> double {return s[3]; },
/* dy/dt */ [](double, const std::vector<double>& s) -> double {return s[4]; },
/* dz/dt */ [](double, const std::vector<double>& s) -> double {return s[5]; },
/* dvx/dt */ [this](double, const std::vector<double>& ) -> double { return getForceX() / getMass(); },
/* dvy/dt */ [this](double, const std::vector<double>& ) -> double { return getForceY() / getMass(); },
/* dvz/dt */ [this](double, const std::vector<double>& ) -> double { return getForceZ() / getMass(); },
/* dpitch/dt */ [](double, const std::vector<double>& s) -> double { return s[9]; },
/* dyaw/dt */ [](double, const std::vector<double>& s) -> double { return s[10]; },
/* droll/dt */ [](double, const std::vector<double>& s) -> double { return s[11]; },
/* dpitchRate/dt */ [this](double, const std::vector<double>& s) -> double { return (getTorqueP() - s[7] * s[8] * (getIroll() - getIyaw())) / getIpitch(); },
/* dyawRate/dt */ [this](double, const std::vector<double>& s) -> double { return (getTorqueQ() - s[6] * s[9] * (getIpitch() - getIroll())) / getIyaw(); },
/* drollRate/dt */ [this](double, const std::vector<double>& s) -> double { return (getTorqueR() - s[6] * s[7] * (getIyaw() - getIpitch())) / getIroll(); }));
integrator->setTimeStep(timeStep);
saveStates = true;
}
Propagator::~Propagator()
{
}
void Propagator::runUntilTerminate()
{
std::chrono::steady_clock::time_point startTime = std::chrono::steady_clock::now();
std::chrono::steady_clock::time_point endTime;
while(true)
{
// tempRes gets overwritten
integrator->step(currentTime, currentState, tempRes);
std::swap(currentState, tempRes);
if(saveStates)
{
states.push_back(std::make_pair(currentTime, currentState));
}
if(rocket->terminateCondition(std::make_pair(currentTime, currentState)))
break;
currentTime += timeStep;
}
endTime = std::chrono::steady_clock::now();
std::stringstream duration;
duration << "runUntilTerminate time (microseconds): ";
duration << std::chrono::duration_cast<std::chrono::microseconds>(endTime - startTime).count();
utils::Logger::getInstance()->debug(duration.str());
}
double Propagator::getMass()
{
return rocket->getMass();
}
double Propagator::getForceX()
{
QtRocket* qtrocket = QtRocket::getInstance();
return - qtrocket->getAtmosphereModel()->getDensity(currentState[3])/ 2.0 * 0.008107 * rocket->getDragCoefficient() * currentState[3]* currentState[3];
}
double Propagator::getForceY()
{
QtRocket* qtrocket = QtRocket::getInstance();
return -qtrocket->getAtmosphereModel()->getDensity(currentState[3]) / 2.0 * 0.008107 * rocket->getDragCoefficient() * currentState[4]* currentState[4];
}
double Propagator::getForceZ()
{
QtRocket* qtrocket = QtRocket::getInstance();
double gravity = (qtrocket->getGravityModel()->getAccel(currentState[0], currentState[1], currentState[2])).x3;
double airDrag = -qtrocket->getAtmosphereModel()->getDensity(currentState[3]) / 2.0 * 0.008107 * rocket->getDragCoefficient() * currentState[5]* currentState[5];
double thrust = rocket->getThrust(currentTime);
return gravity + airDrag + thrust;
}
double Propagator::getTorqueP() { return 0.0; }
double Propagator::getTorqueQ() { return 0.0; }
double Propagator::getTorqueR() { return 0.0; }
} // namespace sim