qtrocket/sim/Propagator.h

92 lines
1.8 KiB
C++

#ifndef SIM_PROPAGATOR_H
#define SIM_PROPAGATOR_H
/// \cond
// C headers
// C++ headers
#include <memory>
#include <vector>
// 3rd party headers
/// \endcond
// qtrocket headers
#include "sim/RK4Solver.h"
#include "utils/math/MathTypes.h"
#include "sim/StateData.h"
// Forward declare
class Rocket;
class QtRocket;
namespace sim
{
class Propagator
{
public:
Propagator(std::shared_ptr<Rocket> r);
~Propagator();
void setInitialState(const StateData& initialState)
{
currentState = initialState;
}
const StateData& getCurrentState() const
{
return currentState;
}
void runUntilTerminate();
void retainStates(bool s)
{
saveStates = s;
}
const std::vector<std::pair<double, StateData>>& getStates() const { return states; }
void clearStates() { states.clear(); }
void setCurrentTime(double t) { currentTime = t; }
void setTimeStep(double ts) { timeStep = ts; }
void setSaveStats(bool s) { saveStates = s; }
private:
double getMass();
double getForceX();
double getForceY();
double getForceZ();
double getTorqueP();
double getTorqueQ();
double getTorqueR();
double getIpitch() { return 1.0; }
double getIyaw() { return 1.0; }
double getIroll() { return 1.0; }
std::unique_ptr<sim::RK4Solver<Vector3>> linearIntegrator;
// std::unique_ptr<sim::RK4Solver<Quaternion>> orientationIntegrator;
std::shared_ptr<Rocket> rocket;
StateData currentState;
StateData nextState;
Vector3 currentGravity{0.0, 0.0, 0.0};
Vector3 currentWindSpeed{0.0, 0.0, 0.0};
bool saveStates{true};
double currentTime{0.0};
double timeStep{0.01};
std::vector<std::pair<double, StateData>> states;
Vector3 getCurrentGravity();
};
} // namespace sim
#endif // SIM_PROPAGATOR_H